.obj.
Fusion doesn’t have a built-in glTF exporter (unlike Blender/Unity/Unreal), so this
add-in uses Fusion’s native OBJ export instead — Light SDK loads
.obj directly, but
materials are simpler than the other plugins’ .glb (no metallic/roughness).1
Download the add-in
Grab
LightExporter-Fusion.zip from the LightSDK releases page and unzip it.2
Open Scripts and Add-Ins
In Fusion: Utilities → Add-Ins (or press
Shift+S).3
Add it
Add-Ins tab → click the green + → select the unzipped LightExporter folder.
4
Run it
Select LightExporter in the list and click Run (tick Run on Startup to
load it automatically next time).

